Meningkatkan Keaktifan Belajar Mata Pelajaran PAI Siswa Kelas V SDN Ciptamargi 2 Melalui Penerapan Model Pembelajaran Teams Games Tournament (TGT)
Abstract
This research was motivated by the limited active involvement of students in PAI subjects. This problem is based on the primary data obtained during initial observations: interviews with PAI subject teachers at SDN Ciptamarg. This research focuses on applying the Teams Games Tournament (TGT) type cooperative learning model to increase learning activity on PAI lesson topics. The research subjects were 24 class V students at SDN Ciptamarg 2. This type of research is classroom action research (Classroom Action Research) using the Kemmis and MC Taggart model, which was carried out in two cycles. Each cycle consists of planning stages, implementing actions, observing and reflecting. Based on the research results, each cycle shows an increase in students' learning activeness. In this research, student activity increased. Student activity in cycle I was 62.5%, and in cycle II, 79.16%. Thus, in this research, it can be concluded that gaining experience in the Teams Games Tournament (TGT) type of cooperative learning model can increase students learning activeness on PAI subject matter for class V Khulafaur Rasyidin SDN Ciptamarg
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Copyright (c) 2024 Anisa Nurul Latifah, Adilla Putri Ananda, Ida Nurhamidah, Muhammad Ihsan Sudrajat, M. Makbul, Nur Aini Farida
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